Niagara is a particle system plugin for Unreal Engine that makes use of the facility of GPU computation to create gorgeous visible results. Niagara is a robust software that can be utilized to create all kinds of results, from easy fireplace and smoke to advanced fluid simulations. One of the vital elements of working with Niagara is knowing how you can change the dimensions of your results.
The size of a Niagara impact determines how giant or small the impact can be. You possibly can change the dimensions of an impact by altering the worth of the “Scale” property within the Niagara editor. The Scale property is a vector3 property, which implies that you may change the dimensions of an impact in all three dimensions (X, Y, and Z). By altering the dimensions of an impact, you may make it seem bigger or smaller on this planet.