Making a static collider object in Cinema 4D includes assigning the “Static” property to an present object, which prevents it from transferring or interacting with different objects within the scene. Such a collider is usually utilized in recreation improvement and physics simulations to outline boundaries, obstacles, or floor surfaces.
To make a static collider object in Cinema 4D 2024, merely choose the specified object, go to the “Object” menu, and select “Create Collider” > “Static.” It will add a “Collider” tag to the article, indicating its static collision properties.